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Interior de Veles e Vents

Redacción
Redacción 4/2/2010Comentarios

ProEXR File Description

=Attributes=
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2499, 1249]
displayWindow (box2i): [0, 0, 2499, 1249]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]

=Channels=
A (half)
B (half)
G (half)
R (half)
VRay_GlobalIllumination.B (half)
VRay_GlobalIllumination.G (half)
VRay_GlobalIllumination.R (half)
VRay_Lighting.B (half)
VRay_Lighting.G (half)
VRay_Lighting.R (half)
VRay_Reflection.B (half)
VRay_Reflection.G (half)
VRay_Reflection.R (half)
VRay_Refraction.B (half)
VRay_Refraction.G (half)
VRay_Refraction.R (half)
VRay_SelfIllumination.B (half)
VRay_SelfIllumination.G (half)
VRay_SelfIllumination.R (half)
VRay_Specular.B (half)
VRay_Specular.G (half)
VRay_Specular.R (half)
VRay_WireColor.B (half)
VRay_WireColor.G (half)
VRay_WireColor.R (half)
Z (half)


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